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#swtor Bioware Won’t Let Players Move Characters across Servers – and That sucks – esp on KiTaren February 17, 2012

Posted by showmescifi in ShowMeSciFi.com.
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We’re big fans of Star Wars The Old Republic – except for the fast that two of our characters are stuck on the works FRAKing server.

It never has any players on it – yes i’m talking about KitaRen.

So we asked the fucktards at Bioware if we could move and this is bantha poodo they told us:

I am Protocol Droid W6-L3 of Human-Cyborg Relations…

I have received your transmission regarding your request.

I understand how you feel right now and I do apologize for the inconvenience this issue caused.

I regret to inform you that transferring character from one server to another is not yet implemented or applicable in the game. However, Our development team are currently working on this option to be implemented in future patches. Kindly wait for further notices and updates in forums regarding this option.

Please do not hesitate to contact us again if there is anything further we can help you with.

Galactic Support is our specialty…

Sincerely,

Protocol Droid W6-L3 (aka Jhayz)
Star Wars: The Old Republic Customer Service

That’s right Bioware doesn’t care about us, they just want our $$. Good news is that they will eventually allow this, but for now it sucks.

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EA Bioware Finally fixes the Most Annoying bug in Star Wars the Old Republic #SWTOR February 7, 2012

Posted by showmescifi in ShowMeSciFi.com.
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We’ve been playing Star Wars The Old Republic, night and day since the game launch six weeks ago. Over that time EA/BIOWARE have issued more fixes than we can count, but never one for the most annoying bug ever.

that changed today.

The patch list states:

The message “There are no missions defined for the Crew Skill: [Crew Skill Name]” is no longer erroneously displayed.

We wondered for weeks what we were doing wrong, some ppl said it was a bug, others said it was something else, while the morons at Bioware were just clueless as they laugh at us gamers that pay them money for a buggy game. Anyways that flaw is fixed, plenty more though still in the game – we’ve got a post and a video coming soon to highlight the worst ones.

What’s Next for Star Wars The Old Republic? STUFF that should have been there from day 1 January 22, 2012

Posted by showmescifi in ShowMeSciFi.com.
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Star Wars The Old Republic has been out for a month now and the fine folks at Bioware are REALLY scared that they are going to lose tens of thousand of players. The one month mark is when players need to decide to continue to subscribe or not and it’s a critical make or break point for this game.

So what is Bioware doing? They’ve got a new flashpoint – which by the way is unplayable – and they’re promising changes to the game.

For one, we will FINALLY get the ability to resize and move menus around easily. SRSLY? That’s not a feature that’s a bug that should not have made it this long.

As well, they’re promising Guild Banks – again, that should have been there day one.

So what is there to look forward too?

NOT MUCH.

That said there is so many classes and missions in the game to begin with..and i doubt that anyone has been able to hit level 50 for all classes yet….

Star Wars The Old Republic will be FULLY VOICED!! July 18, 2009

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Doesn’t it always suck when you’re playing a game and you have to read the text the character is supposed to be saying?

It kills the mood of the game doesn’t it?

That won’t be the came with Star Wars the Old Republic – the whole shebang will be fully voiced!

Bioware has a new documentary vid about the voice stuff – in which they show some new gameplay footage too. Looks great!

Star Wars The Old Republic Video Documentary #1 AWESOME December 13, 2008

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If you weren’t excited when The Old Republic massively multiplayer game was announced …you gotta see this first documentary on its development from Bioware and Lucasarts.

They are out to create the ultimate Star Wars game – and the best MMORPG of all time.

Star Wars The Old Republic MMOG Officially Announced!! October 21, 2008

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 KOTOR III !!! or the next best thing (or maybe better). For years we’ve been speculating on when the next Knights of the Old Republic game would come – and now it’s officially been announced!!

hazaaaaaaaaaaaaa!!!!!!!!!!!!

Star Wars The Old Republic is a Massively Multiplayer online game – hopefully better than Star Wars Galaxies – produced by none other than BioWare makers ofthe first (and best) KOTOR.

“Star Wars: Knights of the Old Republic is the most critically acclaimed Star Wars game in LucasArts history and a preeminent example of our company’s interactive storytelling heritage,” said Darrell Rodriguez, President of LucasArts in a statement. “For a long time, we’ve wanted to return to the franchise in a grand way, and we felt that the best setting for it was an online world that would allow millions of people to participate in the experience together. We knew that the developer capable of working with us to deliver an engrossing story with a fully-realized online world was BioWare.”

Star Wars: The Old Republic is set roughly 300 years after the events of Knights of the Old Republic, a timeframe that is completely unexplored in the lore. So no Zayne Carrick – but certainly there are some Sith and likely more than few Mandalories about.   Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force.

No official word on actual release date – though we’d expect sometime in the next 90-120 days as it looks like the game is already well developed at this point.

ARe you excited!!!?? We sure are. Though Star Wars Galaxies sucks – that game was developed by Sony. Bioware is a different animal and we’re willing to give them the benefit of the doubt.

Check out the BioWare site for some awesome screenshots.

LucasArts and Bioware Announce New Game – Will it be KOTOR III October 30, 2007

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can it

could it

will it

be

KOTOR III?

SAN FRANCISCO, CA and EDMONTON, CANADA — October 30, 2007 — LucasArts and BioWare Corp. today announced that they have entered into an agreement to create an interactive entertainment product. The product, details of which will be unveiled at a later date, will be developed and published by BioWare and LucasArts, and will push the boundaries of the gaming market by utilizing the strengths of both companies to deliver an innovative, high-quality experience.

“LucasArts has a deep commitment to developing compelling stories and characters for the unique medium of interactive entertainment, and we have been searching for a developer that shares this value. We found this in BioWare,” said Jim Ward, president of LucasArts. “Through our previous collaborations, we know that BioWare has an impressive ability to blend gripping stories with technological advancements, and we believe that our upcoming product will deliver an experience that will span the traditional boundaries of video game entertainment.”

“BioWare’s mission is to deliver the best story and character-driven games in the world, delivering powerful emotional experiences to our fans.” said Ray Muzyka, chief executive officer, BioWare Corp. Added Greg Zeschuk, president of BioWare Corp., “The collaboration with LucasArts allows us to combine our passion for creating high quality and innovative experiences with those of a company dedicated to bringing only the finest games to market.ST